Electronic Books

Total Books: 1 - 7 /7
978-3-540-73760-5
A Modern Approach to Intelligent Animation : Theory and Practice

Part of the new series, Advanced Topics in Science and Technology in China, this book discusses concepts, theory, and core ...

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978-3-540-71457-6
Computer Vision/Computer Graphics Collaboration Techniques

This volume contains foundational, methodological, and application issues.

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978-3-540-71457-6
Computer Vision/Computer Graphics Collaboration Techniques

This volume contains foundational, methodological, and application issues.

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978-1-84628-116-7
Geometry for Computer Graphics

Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving ...

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978-1-84628-283-6
Mathematics for Computer Graphics

In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical ...

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978-1-84628-085-6
Production Rendering

In the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of ...

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978-1-84628-804-3
Vector Analysis for Computer Graphics

Vector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context ...

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Total Books: 1 - 7 /7